Basic Set: Campaigns GURPS Game Design by STEVE JACKSON GURPS Fourth Edition Revision by DAVID L. PULVER and SEAN M. PUNCH Cover Design by VICTOR R. FERNANDES Cover Art by JEFF KOKE, CHRISTOPHER SHY, and ROGERIO VILELA Edited by ANDREW HACKARD and STEVE JACKSON Illustrated by ABRAR AJMAL, MICHAEL CLARKE, CHRIS DIEN. Basic Set - Characters.pdf - GURPS is the most flexible. Use all types of weapons from clubs to lasers. Magic and martial arts. Psionics and superpowers. Create exactly the character you want to play. Your favorite fictional hero, or your own invention. Choose from over 400 advantages and disadvantages, over 350 skills, spells. GURPS Update The official conversion guide from 3rd to 4th edition, released as a free PDF file. Sony dcr dvd108 software. It is also included in the purchaseable GM's screen. The official conversion guide from 3rd to 4th edition, released as a free PDF file. It is also included in the purchaseable GM's screen.
Download Book Gurps Basic Set Characters Fourth Edition in PDF format. You can Read Online Gurps Basic Set Characters Fourth Edition here in PDF, EPUB, Mobi or Docx formats.
Gurps Basic SetAuthor :David L. PulverISBN :1556347294 Genre :Games & Activities File Size : 86.12 MB Format :PDF, Kindle Download :125 Read :1160 'GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine'--Cover. Gurps Basic SetAuthor :Steve Jackson GamesISBN :1556347308 Genre :Games File Size : 20.31 MB Format :PDF, Mobi Download :696 Read :453 ![]() 'This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering'--Cover. Gurps For DummiesAuthor :Adam GriffithISBN :047004361X Genre :Games & Activities File Size : 26.15 MB Format :PDF, Docs Download :776 Read :296 This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet..searching for hidden treasure or for secrets to eliminate disease.. fighting crime or combating armies of evil robots..casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination. Gurps Basic SetAuthor :David L. PulverISBN :1556347294 Genre :Games & Activities File Size : 49.90 MB Format :PDF, Docs Download :657 Read :266 'GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine'--Cover. Gurps Basic SetAuthor :Steve Jackson GamesISBN :1556347308 Genre :Games File Size : 35.82 MB Format :PDF, Mobi Download :186 Read :1025 'This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering'--Cover. Gurps Basic SetAuthor :Steve Jackson GamesISBN :1556347308 Genre :Games File Size : 52.87 MB Format :PDF, ePub, Docs Download :966 Read :512 'This book is intended for Game Masters and advanced players. It covers physical feats, combat, vehicles and technology, animals and monsters, world design, and Game Mastering'--Cover. Gurps Basic Set Third Edition RevisedAuthor :Steve JacksonISBN :1556348266 Genre : Gurps Basic Set Characters PdfGames & ActivitiesFile Size : 30.40 MB Format :PDF, Mobi Download :700 Read :728 Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be 'Game Master-friendly,' with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples. Gurps 4e Basic SetAuthor :Jesse RussellISBN :5510890479 Genre : File Size : 44.78 MB Format :PDF, Mobi Download :718 Read :792 High Quality Content by WIKIPEDIA articles! GURPS 4e Basic Set is a hard-bound two volume set written by Steve Jackson, Sean M. Punch, and David L. Pulver. It was published in 2004 by Steve Jackson Games and contains the core rules for the fourth edition of GURPS. The first volume, Characters (ISBN 1-55634-729-4), addresses what players need to know to create a GURPS character and play the game. Eight sample characters are included. The second volume is titled Campaigns (ISBN 978-1-55634-730-6) and addresses the information a GM needs to build a world. All the basic information needed to run a GURPS campaign is here with genre or world-specific information in other books. Gurps PowersAuthor :Sean PunchISBN :1556348207 Genre : File Size : 36.82 MB Format :PDF Download :472 Read :513 Save the World . . . or Destroy It! GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods! Written by GURPS Line Editor and Fourth Edition co-author Sean Punch, GURPS Powers introduces some new rules, but it is mostly about using the rules that are already in the GURPS Basic Set to cover superpowered characters, megawizards, and earth-shattering psionics. GURPS Powers also includes guidelines for 'special effects' and several different ways to vary a power on the fly - two crucial concepts for comic-book superheroics. GURPS Powers is a Fourth Edition GURPS book that completely replaces the Third Edition books GURPS Supers and GURPS Psionics. If you've got a high-powered campaign - or high-powered players - you want GURPS Powers! Gurps SupersAuthor :William H. StoddardISBN :155634824X Genre :Games & Activities File Size : 29.71 MB Gurps Fourth Edition PdfFormat :PDF, KindleDownload :606 Read :1146 ![]() Men Like Gods The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of the most popular genres - and one of the most challenging to do right. GURPS Fourth Edition provides the game mechanics and tools for the job, and GURPS Supers is your guide to applying them: a comprehensive playbook to the supers genre and to capturing it in your campaign. Focused on drama and characterization, it provides: A history and analysis of the supers genre, its precursors and variations. A guide to character creation, including powers and other abilities, codes of conduct, dual identities, and personal relationships. More than 20 new wildcard skills. 22 templates for super characters, each customizable to higher or lower power levels. Rules for creating equipment, vehicles, bases, automata, and magical spells. A guide to creating and running supers adventures. Continuity-creation guidelines and tools, so your supers universe can have the same depth as published worlds. New game mechanics for character creation, including new interpretations of advantages, disadvantages, and skills, and newly defined perks, quirks, enhancements, limitations, and techniques. Guidelines for running superhuman feats and combats under existing rules or adjusting those rules to fit the genre, and new game mechanics specifically for superhuman action. GURPS Supers is a new work, but it draws inspiration from the previous editions of GURPS Supers. Using it to run a GURPS campaign requires the GURPS Basic Set and GURPS Powers. The material on genre conventions, character concepts and relationships, scenario creation, and supers universes can be used with any game system. Top Download:Comments are closed.
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